Diablo IV - The Rogue Overview
The Rogue is a fast-paced and highly agile class, specializing in quick, precise strikes and stealth-based tactics. With a focus on mobility and dual-wielding weapons, the Rogue is a solid mix between Diablo 2's Amazon and Diablo 3's Demon Hunter, able to evade danger and take out enemies with deadly efficiency.
Date Posted: il 20. dicembre 2022
Date Modified: il 12. febbraio 2023
Introduction
Welcome to Dustbowl 1930's Rogue Class Overview for Diablo 4. The Rogue is a fast-paced and highly agile class, specializing in quick, precise strikes and stealth-based tactics. With a focus on mobility and dual-wielding weapons, the Rogue is a solid mix between Diablo 2's Amazon and Diablo 3's Demon Hunter, able to evade danger and take out enemies with deadly efficiency.
The Rogue is one of Diablo IV's five playable classes. Introduced shortly after the game got deeper into its development, the Rogue fills the Ranged-DPS niche with precise accuracy. Whether you prefer to take out your enemies from the shadows or engage them in close-quarters combat, the Rogue offers a range of skills and abilities that make it a versatile and exciting class to play. If you're looking for a class that emphasizes speed and lethality, this class is the right choice for you.
This article covers everything you need to know about the Rogue, including skills, atributes, optimal gear and in-depth mechanics. This article will be updated on a regular basis with the most recent information, strategy tweaks, theories and records that will change with the game's updates, and all changes will be documented below. For more information and community feedback, make sure to read the Comments Section on this page or stop by our Discord Channel.
Damage Types
- Physical
- Cold
- Poison
- Shadow
Class Resource
- Energy
Class Mechanic
- Class Specialization System
Skill Groups
- Basic
- Core
- Agility
- Subterfuge
- Imbuements
- Ultimate
Usable Weapons
- One-Handed Swords
- Daggers
- Bows
- Crossbows
Basic Stats
With each level up, players can allocate points to Strength, Intelligence, Willpower, and/or Dexterity, depending on their class and playstyle. The effects of each primary stat will vary depending on the chosen class, allowing players to fine-tune their builds and tailor their characters to their preferred playstyle.
Currently, the specific effects of the Rogue's primary stats are unknown, but as soon as information becomes available, it will be added to provide a comprehensive understanding of this class.
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Strength
- Increases Armor;
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Dexterity
- Improves Chance to Dodge attacks;
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Intelligence
- Increases All Resistances;
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Willpower
- Improves Healing Received;